Srgt. Stealtho

Role: Art Director & Lead Artist
This was a game we built during a 24-hour project sprint—I worked with a designer and an engineer to bring it to life. It’s a stealth/infinite-runner mashup, inspired by games like Metal Gear, Assassin’s Creed, and Batman. I wanted to take those intense, stealthy vibes and give them a more fun, lighthearted twist. I actually love working under pressure—tight deadlines force creative solutions, and some of my best ideas come out of those kinds of constraints. This project was a great example of that.