Eep & Oop

Role: Art Director / Project Manager
This is a Large Animal Games title made in Unity in just three months. One major goal (and challenge) of the project was to build a rich, animated and fun world while keeping the characters and artwork stylistically simple. I was the Art Director and wanted the theme and aesthetic to pop in a vibrant, playful way which would match the characters’ jelly-like qualities. I also acted as a core team lead, not only driving the look and feel but instrumental as a Project Manger and Scrum Master.